MyTimeToShineHello recently claimed on X (formerly Twitter) that “The Donkey Kong movie is already in the works and will release in 2028!” This exciting news builds upon a copyright filing from July, ...
A new report hints that Nintendo and Illumination are expanding their partnership beyond a single franchise. The studios are reportedly developing Super Mario 2 alongside several interconnected ...
As per a new rumor, The Super Mario Galaxy Movie could feature a fan-favorite character in a prominent role. This comes alongside the release of the film’s first teaser during Nintendo’s latest Direct ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
Like the humble banana, Donkey Kong has been the good, old trusty treat in Nintendo’s overflowing lunch box of mascot-driven games. Yes, the big ape has carried some noteworthy classics prior to the ...
Eduardo Ariedo is a video game journalist known among friends for leading Bohemians, an Irish football club, to a Champions League title in Football Manager—just mention the game, and his eyes light ...
Despite being Nintendo’s original mascot and being one of legendary game designer Shigeru Miyamoto’s most iconic character creations, Donkey Kong has had a bit of a weird history of getting his own ...
While some might argue that Nintendo hasn’t ever fully capitalized on the potential of amiibos, they’re still wonderful and charming collectibles for fans to geek out over. Forget those naysayers, too ...
I’m a few worlds into Donkey Kong Bananza, and I’m absolutely loving it. It captures a primal feeling of exhilaration as I smash anything in front of me, whether that be to forge a new path toward a ...
I owe the data analysts at Nintendo an apology. My first 20 minutes of Donkey Kong Bananza were spent in the tutorial room with the "Press Y to punch" message persistently, or desperately, reminding ...
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...
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