Spatial computing has been available in a headset or in a display glasses frame, but not in both — until now. Unseen Reality's URXR One, a 93-gram (3.3 oz) pair of mixed-reality glasses built around ...
While Facebook's Oculus Quest won't arrive until the spring of 2019, its seemingly beefier inside-out tracking plus 6DoF controllers may already pose a threat to HTC's Vive Focus, as well as to other ...
Standalone VR HMDs are getting stronger. Today, Google announced a few experimental features coming to their standalone Daydream virtual reality headset, the Lenovo Mirage Solo. The two most ...
PS VR2 launched earlier this year as a high-end virtual reality headset tailormade for the PlayStation 5 console. The hardware was praised as one of the best ways to experience VR games. In Wccftech's ...
Pico has revealed details on Pico Neo, the company's own standalone virtual reality headset. According to Pico, Neo is the world's first standalone VR headset that boasts 6DoF tracking tech for both ...
It’s been nearly a year since we’ve heard from uSens. Back then, we wrote about the company’s new mobile SDK, offering positional tracking for smartphone-based headsets as well as hand-tracked input.
VR’s most popular live-streaming events service is giving you a little wiggle room. NextVR is bringing six-degree-of-freedom (6DoF) movement to its popular virtual reality app for live-streaming ...
You might have missed the original Pico Neo VR headset back in April 2016, but the name is popping up again thanks to its re-release. Following the HTC Vive Focus, the new Pico Neo unveiled earlier ...
IndoTraq's 6DOF position tracking system has millimeter precision and uses wireless UWB technology. TAMPA, FL, UNITED STATES, December 3, 2018 / EINPresswire.com / -- QuantaDyn , who supplies high ...
If you’re confused by the terminology here, a ‘standalone’ (also called ‘all-in-one’) VR headset is one where the computing hardware, storage, and battery are all built into the headset itself. It ...
Vive Wave is HTC’s open platform that offers interoperability between several classes of mobile VR headsets and accessories, something the company hopes will help unite a fragmented market. Although ...
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