Worldwide, Shadows has reached more than three million players so far. Shadows had the second-highest day-one sales revenue for any Assassin's Creed game, only trailing Valhalla. Shadows did beat Valhalla by one measurement, though, setting a record for the most day-one digital revenue on the PlayStation Store for the Assassin's Creed franchise.
Ubisoft is continuing to trumpet the success of Assassin's Creed Shadows, saying today that the game has now surpassed three million players a week after its release. The new big number comes just four days after Ubisoft said Shadows had broken the two million player mark,
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Game Rant on MSNAssassin's Creed Shadows Physical Sales Are Off to a Strong Start in 1 Major RegionPhysical copies of Assassin's Creed Shadows are selling out in one specific place, with Ubisoft's newest title continuing to find success.
Assassin’s Creed Shadows has seen over 3 million players in the week since launch, Ubisoft has announced. But there's still no sales figure.
Assassin's Creed Shadows hit a peak concurrent player count of 64,825 on Steam during its launch day. This is now the highest peak player count for any Assassin's Creed game on the platform, overtaking Odyssey's peak of 62,069.
While Ubisoft hasn’t revealed the exact amount it spent developing Assassin’s Creed Shadows, expert estimates place it between $250 million and $350 million. With the standard edition of the game priced at $70, and most retailers taking 30% of sales ...
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For the first time in a while, Ubisoft has delivered some good news for its workers, investors and anyone who cares about the publisher's continued existence.
Assassin's Creed Shadows is selling well, but it's reportedly tracking behind AC Valhalla and falls short of 2025 hits like Split Fiction.
The UK's latest physical games chart is here, and Assassin's Creed Shadows is still top of the pile. It's number one for the second week in a row, with 84 per cent of the boxed copies sold being the PS5 version.